project - Project Lead

ShooT IT

A real-time AR laser tag system combining physical hardware, multiplayer gameplay, and multisensory feedback.

Role
Project Lead / XR Developer
Team / Org
Team project
Timeline
Jan 2022 – May 2022
Skills / Tools
  • AR systems
  • Multiplayer sync
  • Haptics
  • Interaction design

Overview

I designed and engineered an augmented reality laser tag system that integrated physical hardware with Unity-based gameplay, using MQTT for event synchronization and haptic feedback to strengthen responsiveness and game feel.

This page is a structured work-detail boilerplate. Expanded case-study sections will be added in a future pass.